domination.dll build 5


Warnings:


About:
Unreal Tournament's Domination game.

3 turf flags.
3 teams.
Every 5 seconds, a team gets 1 point for each flag.
First team to 100 points wins.


Installation:
In spawns.txt, use domination.dll instead of blank.
Change INI to match turf flag coords.

This bot requires a LVZ stat box.
Object ID's must be set up for the flag game:
#111t, t=team+1 -> yellow freq name (your team)
#222t, t=team+1 -> red, flashing freq border (team has >= 90 points)
#tf, t=team+1, f=flag#+1(INI) -> match team to owned bases
#ntd, n=number(0=10, 1=1, 9=9, etc), t=team+1, d=digit column -> score digit 0-9


Commands:
SysOp- *points
SMod- 
Mod- *arena *flagreset


Issues:
If you do not stop the bot with !disable, the score box gets messed up.
If you stop the bot at any time, the freq-yellowing will be messed up.
Players should reenter the arena whenever the bot has had to reenter the arena.


Exported commands:

// Player+
!about - about this bot

// Mod+
!enable - start game
!disable - stop game
!reward <points> - change the INI's [Game]Reward mode

// SMod+
+!version - dll name/maker/version
